//	This file is part of the continued Journey MMORPG client
//	Copyright (C) 2015-2019  Daniel Allendorf, Ryan Payton
//
//	This program is free software: you can redistribute it and/or modify
//	it under the terms of the GNU Affero General Public License as published by
//	the Free Software Foundation, either version 3 of the License, or
//	(at your option) any later version.
//
//	This program is distributed in the hope that it will be useful,
//	but WITHOUT ANY WARRANTY; without even the implied warranty of
//	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	GNU Affero General Public License for more details.
//
//	You should have received a copy of the GNU Affero General Public License
//	along with this program.  If not, see <https://www.gnu.org/licenses/>.
#pragma once

#include <unordered_map>

#include "EquipStat.h"

namespace ms {
// Externalising this for easier configurability.
const std::unordered_map<EquipStat::Id, int32_t> EQSTAT_CAPS = {
    { EquipStat::Id::STR, 999 },   { EquipStat::Id::DEX, 999 },
    { EquipStat::Id::INT, 999 },   { EquipStat::Id::LUK, 999 },
    { EquipStat::Id::HP, 30000 },  { EquipStat::Id::MP, 30000 },
    { EquipStat::Id::WATK, 999 },  { EquipStat::Id::MAGIC, 2000 },
    { EquipStat::Id::WDEF, 999 },  { EquipStat::Id::MDEF, 999 },
    { EquipStat::Id::ACC, 999 },   { EquipStat::Id::AVOID, 999 },
    { EquipStat::Id::HANDS, 999 }, { EquipStat::Id::SPEED, 140 },
    { EquipStat::Id::JUMP, 123 },
};
}  // namespace ms